Blogs

  • 14 Nov 2019 by DigiBC

    We held our ‘Legal 101 for Video Games’ symposium on November 6 in the Hangar at the Centre for Digital Media. This was an exclusive event we offered to our members and it gave them the opportunity to learn from leading lawyers and advisors practicing in the Vancouver video game industry. The panel featured Karam Bayrakal (Fasken), Ryan Black (McMillan) and a number of their colleagues who presented a half-day interactive session that explored the risks and opportunities created by the rapid legal changes in games. It also covered an assortment of essential topics such as employment and game regulation, immigration, tie ups, cybersecurity, data protection and privacy, investments, and patents. The panel ended with a keynote from Dr Tyler Black MD, who gave an interesting presentation on video game violence, the questionable construct of "addiction", the science of "loot boxes" and "problem gaming", and the impending regulatory effect of WHO gaming addiction classifications. We then capped off the day with an informal ‘beer & bevvies’ reception for the attendees and speakers. Huge thanks to Fasken and McMillan for hosting and sponsoring the event!

     

  • 13 Nov 2019 by DigiBC

    Join a cohort of Indigenous digital creators and attend the Game Developers Conference (GDC) next March.


    The imagineNATIVE GDC Scholarship Program is an opportunity for Indigenous game designers and digital creators from around the world to receive a free Conference + Summits Pass to GDC. Indigenous creators residing in any country are welcome to apply.  Join thousands of industry peers in exchanging ideas and shaping the future of the industry. Held at the Moscone Convention Center in San Francisco, the GDC spans five days of lectures, panels, and roundtable discussions.

     

    Apply for GDC Scholarship

    Applications close November 30th. Successful applicants will be notified by December 11th. Inquiries can be directed to mbyrne@imaginenative.org

     

  • 12 Nov 2019 by DigiBC

    We'll be kicking off 2020 with our next F*ckup Nights event. This will be taking place on January 23 and we are currently looking for speakers to add to the lineup. If you have a failure story that you would like to share then we would love to hear from you! Please email us at team@digibc.org for more info. 

     

  • 04 Nov 2019 by DigiBC

    DigiBC welcomes Sam Fisher, Tim Teh, Jeanne-Marie Owens, Sarah Nathanson, Sara Maseko, and Nick Facey. Many thanks to outgoing board directors, Eric Jordan, Ryan Peterson, and Tim Bennison for their contributions to DigiBC.



    Sarah Nathanson is General Counsel at Thunderbird and Atomic Cartoons where she provides legal and business affairs support to both the production crew and the corporate team. She has more than 12 years of experience in entertainment law, both in private practice and in-house. Sarah was previously Director, Business & Legal Affairs at DHX Media ad has worked on numerous productions from development and production, through to licensing and merchandise opportunities. Sarah currently sits on the BC Branch Council of the Canadian Media Producers Association and is a Vice-Chair of the Animation and Visual Effects Alliance of BC.


     

    Jeanne-Marie is the VP of Operations at Phoenix Labs, the Vancouver-based game development studio behind the hit free-to-play action-RPG, Dauntless. Jeanne was the first non-founder team member at the studio and has led hiring, HR, and operations as it has grown from a small start-up to a 100 person studio across three locations. She cares deeply about ensuring that working in the games industry is a positive and fulfilling experience for her teammates, and has focused on diversity and inclusion improvements and education for the studio. She hopes to help add perspective on that topic to the Vancouver games industry as a whole through her work with DigiBC. Prior to Phoenix Labs, Jeanne-Marie started her career at BioWare in Edmonton and then moved to Vancouver in 2011 to work at EA Canada.  

     

    Hyper Hippo is an entertainment company connecting people around the world through fun!  Sam Fisher has overseen the growth of Hyper Hippo to include teams in Kelowna, Vancouver, and Seattle.  Hyper Hippo created the AdVenture brand, including the hit mobile games AdVenture Capitalist and AdVenture Communist. Sam lives in Kelowna, where he enjoys sports, music, and time with his family.

     

     

    Sara Maseko is a CPA currently working as the Controller for SkyBox Labs. She’s spent 14 years continuously developing skills and expertise in accounting and finance, previously working freelance as well as in public practice. As a Vancouver native, Sara loves to be involved in her community and is excited in her board appointment to be able to participate in DigiBC’s continued growth.  

     

     

     

    Tim Teh is the Founder and CEO of Kano, a Victoria, BC-based indie game developer. Building meaningful connections through social games, Kano has reached over 30 million players worldwide. Teh attributes Kano’s success to its hyper-focus on the customer and on building a values-driven organization around amazing talent.

     

     

     

    Nick Facey is currently the Senior Director of Innovation at Finger Food Advanced Technology Group and prior to that was Chief of Staff for the Minister of Innovation, Technology & Citizens' Services and the Ministry of Education.