DigiBC's mission is to promote, support and accelerate the growth of British Columbia's Interactive
& Digital Media (IDM) industry to the benefit of current and future generations.
Our membership is comprised of companies from the video game/interactive, animation, visual effects, and VR/MR/AR sectors, along with technology
enablers and service providers who work alongside our members to help grow the creative technology economy in the province. We seek to
achieve our goals through advocacy and policy engagement, growth programs, talent programs, events, and member benefit initiatives.
WIA & SPARK Animation's Diversity & Inclusion Summit
This year's SPARK Animation and Women in Animation Vancouver's Diversity & Inclusion Summit takes place on Friday, October 30. The summit will focus on inspiration and provide presentations covering everything from working in games and making a short film at home, to introducing the finalists for WIA Vancouver’s Animation Career EXCELerator program. All events will be presented live with an opportunity to ask questions. They are free to attend but you must register in advance to receive the link. Register here >>
Let's #CRUSHCOVID Together
#CRUSHCOVID is a great initiative from ESAC (Entertainment Software Association of Canada) and the Public Health Agency of Canada that was created to reach Canadians aged 13-29. By sharing trusted health messaging, the hope is that gamers in this age demographic will continue to step up and help keep each other and our communities safe by encouraging and engaging in four health measures that can stem the spread of COVID-19.
Read more at MobileSyrup.com: Canadian government, video game industry partner on ‘Crush COVID’ campaigin communicating public health measures to gamers across the country. The pandemic has affected our communities, our everyday lives and our health.
Featured Member: Cloudhead Games
Cloudhead Games is an award-winning VR studio located on Vancouver Island, and the company was founded by Denny and Tracey Unger in 2012. A successful Kickstarter campaign a year later gave them the mandate to create the first-ever announced, built-for-VR game, previously known as The Gallery: Six Elements. They have since gone on to release other prominent titles such as Pistol Whip and Aperture Hand Labs. Read more >>
Our 2020 sizzle reel showcases some spectacular content that is made right here in BC. Looking for some inspiration for what
to play or watch during self-isolation and social distancing, while supporting BC content creators? Look no further!
What We Do
Our mission is to help ensure that IDM, as a cornerstone of the broader technology sector, grows and thrives in the province for the benefit of current and future generations. We are involved in ongoing discussions with the government regarding short and long-term policy development, and working with leaders in education to help shape the curriculum from kindergarten through post-secondary to help better equip BC students for fulfilling a career in IDM. We are engaged with programs to help grow the number and strength of IDM programs in the province, and hold a series of networking and professional development events. Member companies and their employees can take advantage of an ever-increasing number of member benefit programs.