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  • 08 Jun 2021 by DigiBC

    Interactive Ontario has organized the following B2B matchmaking event for VR/AR and IDM studios that are in the position to build tangible relationships for exploring co-development and co-production projects with international partners. They have opened up attendance for this event to include studios from across Canada.
     


     

    CLICK HERE TO REGISTER

    Date: June 16-17, 2021
    Time: 5:00AM-1:00PM PDT Both Days
    Cost: $50 DigiBC Member // $100 Non-Member

     

    Book introductory 1:1 meetings and discover new opportunities with various IDM, Video Game, Immersive (VR/AR) and other screen-based companies from: 

    • Denmark
    • France
    • Germany
    • Luxembourg
    • Northern Ireland


    The Canada Media Fund (CMF) has International Incentive agreements for the co-development and/or co-production of interactive digital media projects. As consumers have growing access to content from all corners of the world, interactive digital media companies can benefit greatly from working together on the international front. Germany, Northern Ireland, Luxembourg and Denmark have historically had agreements with the CMF, which provide financial support for such projects. France doesn't have one yet but wants to encourage co-productions.

     

    • You don't need to have a project in mind, so can still participate as long as you want to explore potential partnerships.
       
    • Details on Germany's agreement can be found here. Agreements with the other countries have not been announced as of yet.
       
    • Check out the Interactive Ontario website for further information and additional co-production/development resources.

     

  • 04 Jun 2021 by DigiBC
    DMG Toronto is a nonprofit organization that provides free education, social support and community for queer and gender-marginalized artists working in games, immersive and interactive media. Their annual Damage Camp Conference is going remote this year, so you don't have to be in Toronto to attend! The virtual event includes a month of workshops, panels and discussions that will take place every Saturday (11AM-2PM PST) starting June 5. The focus of each session will be finding and fostering financial stability for marginalized game makers across Canada.
     
    AGENDA
    June 5: Defining Social Impact (Talk)
    June 12: Exploring Avenues For Financial Sustainability (Panel)
    June 19: Legal Primer For Games Workers (Talk)
    June 26: Incorporating As a Studio: When, How, Why (Panel)