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  • 17 Nov 2023 by DigiBC

    DigiBC member, Think Tank Training Centre has launched two brand new Houdini-focused programs with classes set to start February 5, 2024. Designed in collaboration with Houdini experts from across visual effects, animation and game art, these programs will train artists to become specialists in Houdini’s innovative procedural-based system with an equally advanced proficiency in other industry-standard tools, such as Unreal Engine, Maya and Adobe Substance.

    As working professionals find themselves needing to learn Houdini to remain competitive in the industry, a process which can take years, Think Tank is offering aspiring artists the opportunity to master this in-demand software in just 64 weeks with two full-time programs.


    Houdini for Film or Games (64 weeks, online)

    Taught through Think Tank’s interactive platform, Portal, this program combines prerecorded tutorials, collaborative workshops, and one-on-one mentorship to prepare students for a career in film, TV, or games. Harnessing the power of Houdini, students will master the software’s advanced procedural workflow to create elevated animations, VFX sequences, and 3D assets for games in a highly demanding, full-time setting. Students work to create a portfolio that is catered toward a particular career, and often, a specific studio.

    Houdini + 3D for Film or Games (48 weeks, online // 16 weeks, on campus)
    Like the fully online program, the first 48 weeks of the program allows students the flexibility of learning remotely. The final 16 weeks of this program takes place at the Think Tank Campus in North Vancouver, an international hub for film and games. Hybrid students have the opportunity to work directly with a personal mentor while taking advantage of the full Think Tank experience which includes access to exclusive events, seminars from local studios, and the chance to work alongside CG artists from a variety of specializations.


    What to expect?

    These programs are for artists looking to work at one of the many visual effects, animation or games studios who are adopting Houdini into their pipelines. Students must be ready to dedicate at least 40-60 hours a week to their studies but are not required to have previous experience in computer graphics. All software licenses are provided, and students attending the hybrid program get access to state-of-the-art workstations when on campus.

     

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  • 08 Nov 2023 by DigiBC

    Ignite your child's passion for coding with the SFU Canadian Coding League!
     

    The SFU Canadian Coding League is organized by a team of engineers and product people who believe that technology serves as a powerful equalizer, when leveraged, will enable youth to shape the future and drive Canada's growth as a nation. In partnership with Simon Fraser University, PixelPAD runs this league to ignite passion in coding in students ages 13+ across Canada. They seek to enhance STEM education through hands-on creative game development. More than 500 teams of high school students will compete over a series of coding challenges throughout the school year in order to qualify for Regionals and then to advance to Nationals.

    Simon Fraser University and PixelPAD are on a mission to enhance STEM education through creative game development. Join high school teams as they compete in exciting coding challenges, and make their way to regionals and nationals!

     

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