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  • 24 May 2021 by DigiBC

    HR Tech Group has partnered with True Calling Media to produce a series of video vignettes about people who have found what they love to do for their Everyone Belongs in Tech campaign. Their goal with the series is to highlight a broad range of individuals thriving in the tech sector with a focus on diversity of gender, Indigenous peoples, LGBTQIAS+, people of colour, new immigrants, and people with disabilities.

    For the final episode, they are looking for someone who works in video games, interactive or digital entertainment in BC and is living with a disability and/or intersectionality.
    Does this sound like you? Are you interested in being a role model for youth and those who are considering a transition to a career in tech? Are you willing to share your compelling story in a short documentary? If so, please send an email with a couple of paragraphs about yourself and your story, including where you work and provide any relevant links to social feeds or other media features. Please share any challenges and obstacles that you have had to overcome to get to where you are today.

    If selected, the time commitment would be as follows:

    • 1 or 2 calls to discuss ideas and logistics for filming
    • 1 day or a couple half days (approx. 8hrs total) of filming with you at your workplace, home, and out in the community

    Please submit stories to:

    Katy Tooth, Producer / Director

    Kathy Gibson, Sr. Project Manager / HRTG D&I Tech Project Consultant

  • 21 May 2021 by DigiBC

    HTFG @ CBRE has an exciting new project at 1308 Adanac St

    This is an upcoming office/light industrial building that is designed for occupiers to have the freedom to create their own space. It’s located at the corner of Clark Dr & Adanac St in East Vancouver which has lots of amenities (shops, restaurants, breweries, etc) in the area. The building has common dock loading on the main floor, underground parking, bicycle storage and end-of-trip facilities. Current offerings available for purchase are:

    Ground Floor

    • 1 unit just under 8,000 SF facing Adanac St with mezzanine area of 5,252 SF
    • 4 units from 2,172 – 2,744 SF, fronting Clark Dr that offer 32’ clear ceiling heights (plus mezzanine in a portion of the space)

    3rd Floor

    • 4 units from 2,560 – 3,790 SF, assembly/flex office units with 15’ ceiling heights

    Inquires or questions?
    Alain Rivère: // 604 662 3000


    2) The City of Richmond is looking at how to encourage the development of new leased offices near the Canada Line

    Richmond currently has incentives focused on large strata office units in the City Centre, and are considering changing these to focus directly on leased space. The goal is to encourage development of new office space that is attractive to dynamic, developing companies in sectors like creative technology, clean tech, IT, education and immigration services to help drive growth and energize the City Centre.

    They held an online workshop a few weeks ago to hear feedback and discuss the potential opportunities and challenges surrounding this. While the city's consultation period has ended, you can click the link below to view the presentation deck if you are interested in learning more about what they are doing.

    Click here to view slide deck

    PLEASE NOTE: deck does not include all of the details that were shared during the workshop


  • 03 May 2021 by DigiBC

    The Nordic video game industry is active and thriving! Home to companies like Rovio (Angry Birds), Supercell (Clash Royale), and Remedy (Control), the region offers lucrative opportunities for Canadian studios looking to connect with potential partners, publishers or distributors in the area. Interactive Ontario, in collaboration with CIAIC, the Trade Commissioner Service of Canada and Ontario Creates, is organizing a virtual mission to Nordic Game 2021. This will be held online from May 26-28 and there are 25 spots available. Open to all Canadian video game/IDM studios.

    • Must be a studio ready to pitch to publishers
    • Deadline: apply by May 21
    • Learn more:

  • 01 May 2021 by DigiBC

    VIFF is now accepting narrative-driven VR and AR submissions for the International VIFF Immersed Competition

    The Vancouver International Film Festival is inviting immersive storytellers from around the world to submit their narrative-driven VR and AR content to the International VIFF Immersed Competition. The VIFF Immersed Competition rewards creative achievements in commercially distributable VR and AR storytelling from live-action, documentary and animation. Competition finalists will be showcased at the VIFF Immersed Exhibition – a celebration of the best in immersive storytelling from Canada and around the world, taking place across several online XR platforms during VIFF 2021, September 30 – October 10.

    In 2020, the VIFF Immersed Exhibition was hosted on six channels — making it the most widely accessible festival platform for story-driven XR content. 31 works were featured across the Immersed Exhibition and Volumetric Market, including three world premieres, seven North American premieres, and two Canadian premieres in the exhibition. Revisit the VIFF Immersed 2020 Exhibition, here.




    VIFF Immersed Submission Categories

    • Virtual Reality – Cinematic Live Action
      Narrative-led VR experiences created from the live-action capture of human participants using camera or volumetric methods that exemplify works of narrative fiction.
    • Virtual Reality – Animation
      Narrative-led VR animation experiences created using original crafted artwork to embody the characters, setting and objects of its story.
    • Virtual Reality – Documentary
      Immersive VR stories created to document and explore an aspect of the real world.
    • Augmented Reality - Live Action / Animation / Documentary
      This category is designed to showcase narrative AR experiences. Content may be interactive and include fiction, documentary or animation.
    • Virtual & Augmented Reality – Curated BC Showcase
      A showcase of curated VR and AR works emerging from the creative nexus that is British Columbia.

    Entries to the VIFF Immersed Competition must be narrative (story-driven) and able to be distributed to consumers through one or more commercially available platforms. Should you have any questions about your project, please email

    Click here to read the complete eligibility rules and regulations
    Click  here for submission FAQs



    Submission Deadlines

    Early Deadline: April 23, 2021
    Regular Deadline: May 28, 2021
    Late Deadline: June 11, 2021